The Philosophy of Achievement and Trophy Design in Games
Staff, 2023-01-16 18:29:20,
Have you ever had a game you’ve been unable to put down, until you cleaned up every trophy? Or are you one of the dedicated few that picks games up purely for their achievements?
If that’s a Venn diagram, I’m in the middle. My engagement varies by game: in March, I bought Elden Ring and refused to stop playing before I’d earned all the PlayStation trophies – system-level awards for achieving particular tasks, and even synchronising my killing of Malenia, Blade of Miquella, with the Platinum trophy – the final trophy that proves you’ve earned all others. More recently, I found a copy of Call of Duty: Vanguard on sale, so I picked it up purely for the largely campaign-centric trophy list, which I cleaned up in a week and half.
These big blockbuster games get plenty of trophy-driven foot traffic – but there are some dark horses in this achievement race. In my scrawling through trophy websites and forums, I’ve noticed guides for Australian indie games like Webbed and Moving Out with thousands, even tens of thousands of views.