Tavern Master: Beginners Guide
Tavern Master’s lighthearted, laid-back tone is what makes it so engaging and enticing to players. The medieval tavern management game does an excellent job of awakening the entrepreneur in the players. It’s not as intrusive or heavy on micro-actions as some other games. At the same time, the game contains enough substance to keep players amused for an extended period of time.
Tavern Master, like fine ale, has struck the perfect combination of gameplay, enjoyment, and work management.
Overview
From an isometric perspective, you assume command of your dream tavern during the middle ages. There are no avatars walking around the kitchens yelling instructions or handling cash. You receive a simple user interface that divides the entire tavern’s administration into 6 or 7 separate windows that seldom go beyond simple “create” and “purchase” options.
The gameplay cycle is really simple. You spend gold coins to update the tavern’s equipment, which raises the tavern’s prestige. Your tavern’s success is decided by balancing its prestige, earnings, and equipment levels. The more the status, the greater the number of individuals who will attend. When enough people start coming up (sometimes too many), you may raise your fees to achieve the best balance between generating money and keeping the workload acceptable for your employees.
Tips and Tricks
- You start with one bartender and one waitress and gradually increase the number of staff: bartenders, waitresses, and chefs. Water and beer are both fine, but soup is even better! You will be able to unlock more recipes as time goes on. The sales proceeds allow you to enhance your dishes, and once updated, they bring in more money and attract higher-paying guests.
- If you have a mission that needs you to earn a set amount of money on a daily basis, you may always sell decorations to add to your money earned today’s total.
- Once you’ve unlocked Adventures, you’ll be able to send your explorers on little missions to explore different possibilities like gathering unusual supplies. You utilize them to accomplish your series of missions, which allows you to unlock more items such as cooking recipes, artwork, and floor tiles!
- Guards are recruited to prevent robbers from swiping whole barrels from your bar, while musicians are engaged to keep your customers entertained.
- Customers are categorized into four groups: grey, orange, yellow, and purple. To finish the study, it is vital to bring in a diverse range of clients. Special events might assist you in attracting a large number of people to your tavern.
- There are four sorts of visitors, although each category is subdivided into subtypes. Commoners, merchants, artisans, knights, executioners (a somewhat absurd number of people, as if there are millions of rebels to behead each day), pirates, Vikings, a magician, and, of course, the nobles are all present.
- You employ adventurers to go on adventures to obtain rare ingredients for your chiefs to cook more diversified delicacies, as well as to be able to hold expensive parties for specific categories of guests.
- Curtains may be placed over doors, and torches/lanterns can be placed over banners/pictures.
- There are no tooltips for anything, so you must rely on intuition to figure out who the special customers are for a “study,” for example.
- Colorize your tavern name using HTML color=#ff0000> Tavern Name/color>. You may use Google to look up the hex codes for the color you choose above.
- You may also include a coin icon in the name by using sprite index=0>. To receive different icons throughout the game, try replacing 0 with other numbers such as 1, 2, 3, and so on.
One addition to the suggestions
Don’t be afraid to recruit and fire employees, from bartenders to waiters to scholars. If they aren’t performing well, fire them; if they’re great at their work, offer them a raise. They will not quit as long as you keep them satisfied.
Secret unlocked: Minimum requirement for a 5-star rating
Name | Quantity | Note |
Bathtub | 1 | |
Bed | 1 | Can be both single or double bed, but it must be 5-star |
Bedside table | 1 | |
Door | 1 | |
Fireplace | 1 | |
Light Source | 1 | Any source of light qualifies |
Wardrobe size | 4 | Can be a 1×4 or 2×2 |
Huge Wardrobe | 1 | Must be a 5-star one |
Window | 2 | Can be outward or neighbor side room facing |
How to hire unlimited staff?
In the start, you will be only able to recruit three waitresses to accomplish all of the tavern’s jobs, but as you grow to make more money, the wait time for the customers will also rise with just three waitresses. You need to recruit additional people, therefore look at unlimited waitresses. You may only maintain three waitresses at the bar and two near the kitchen. So, after expanding, you will only be able to recruit 5 waitresses, which will be adequate for one floor.
Each waitress has distinct stats, and as they level up, you will be able to improve them. You may also reset their stats and increase them to meet the needs of your tavern. Continue completing the task to gain dartboards, and you will eventually receive an elite waitress as a quest reward. To replace her, you must dismiss one of the regular employees.
To recruit an adventurer, you must first finish it’s study, after which you must install the unique item in your tavern. The adventurer will then come to your bar once the day begins, and you may send them to get food items in return for money.
Conclusion
Tavern Master isn’t a difficult game to play, and the pace is more relaxed. However, this does not lessen the game’s appeal because there are “daily objectives” and so many different possibilities to create a cozy tavern or huge successful tavern that will keep you involved in the decision-making process.
The game requires some resources, money, and time management, as well as a brief concentration on décor. If you enjoy games where hours pass by unnoticed while you’re having a good time, Tavern Master is ideal. Although I was a little tight on room towards the middle of the game, it may simply be me being stubborn and overly liberal with the space.