How Roll7 Released Two of PS5’s Best-Feeling Games Within Six Months
Staff, 2022-12-29 16:00:00,
There were exactly 189 days between the launch of OlliOlli World on 8th February 2022, and then Rollerdrome on 16th August 2022. This means little without context, so what if the two titles were made by the same dev? What about if that studio isn’t exactly the biggest in the world, without the budgets of a big AAA publisher? This is exactly what Roll7 achieved in 2022, releasing two of the PS5’s best-feeling titles just six months apart. To learn more about how and why the team did this, we posed them a couple of questions.
Unfortunately, Roll7 was unable to get back to us before the Christmas break to say who on the team actually answered our questions. Therefore, the interview is credited to the studio as a whole.
Push Square: When did the ideas to develop OlliOlli World and Rollerdrome come about? Did you begin development of both at the same time?
Roll7: OlliOlli World was the third instalment in the OlliOlli series — after releasing the first two games, we’d had ideas bubbling away for a long time about what we’d want to do with the third. So, when we sat down to make it in 2019, we already had a pretty strong idea of what we wanted to do, how we wanted to improve on the earlier games, and the ways in which we could broaden the ambition and appeal of the title. Of course, we discovered new ideas during the prototyping phase, too, but a lot of the initial concepts had been floating around for some time.
With Rollerdrome, the game actually came to us externally…
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