Far Cry 6: Lost Between Worlds DLC Review: Just Plain Lost
Staff, 2022-12-13 15:00:00,
Far Cry 6 slogged through its season pass with three increasingly trite expansions, so it’s a bit odd that Ubisoft came back to the dry well one last time so far after the fact with Lost Between Worlds. In typical Ubisoft fashion, this latest roguelite DLC bends reality and mixes the surreal with the real in order to take the series out of its relatively grounded setting. However, Lost Between Worlds retains very little of what makes Far Cry good while simultaneously ignoring what makes for a quality roguelite.
The reasons Lost Between Worlds fails as a Far Cry and a roguelite game overlap quite a bit and mainly have to do with how restrictive and predictable it all is. It has the illusion of choice, though, since it is broken up into short level chunks called rifts that branch out and interconnect like a spider web. These rifts have two exits, meaning it’s possible to get to the same special crystal at the end by traveling through different levels. Each rift also has some sort of trick to it, like an all-consuming storm that follows players or lightning strikes that electrify those outside of specific covered areas.
Most of these special stages are poorly conceived gimmicks that can barely support the 10 minutes they take up. Swimming endlessly in dark caverns, being able to slow time and drop mines, and contending with invisible enemies are just some of the weak and uncreative rules that don’t add anything to the experience. There are also no variables…
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