A Plague Tale Retrospective Reveals Troubled Development
Staff, 2023-01-08 14:55:00,
A retrospective with the director of the A Plague Tale series reveals that the game had a very troubled development at the start.
A Plague Tale series director Kevin Choteau has revealed that the first game had a very troubled development at the beginning. While A Plague Tale: Innocence had a bit of a cult following at first, the game would explode in popularity that led to a sequel, with reviews for A Plague Tale: Requiem reflecting how much the franchise has grown. Praise from critics and fans note A Plague Tale‘s harrowing atmosphere, dark story, and stealth gameplay make an emotional experience that is filled with gut-punch after gut-punch. Before the game’s popularity, however, there was a real chance it could have all been canceled altogether.
This story was shared by Choteau in a retrospective interview with Eurogamer. He noted that the first game, A Plague Tale: Innocence, had its humble beginnings stemming from the Microsoft Hololens of all things. Choteau noted that after developing a game known as Fragments for the device, the team wanted to work on something unique that wasn’t tied to promote a different product. The Last of Us was also a big impact, as its focus on character maturity, tone, and morality resonated with the team, laying the foundation for the game.
This then resulted in the team drafting up story ideas, the…
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